Spiga

Overview of Internet Business Potential in Indonesia

Nowadays Internet has spread everywhere in Indonesia. From the office to residence have a computer with Internet connection. The tariff of the Intenet connection in Indonesia decreases year by year. Today we can enjoy a high speed Internet access connection powered by Telkom with the famous brand in our country, Speedy. Speedy offer high speed Internet access connection to residence user with affordable price. Nowadays everyone who had dream about an affordable price of Internet connection can realize their dream by register Telkom Speedy services that offered by PT. Telkom Indonesia, Tbk.

With Internet, we can Introduce ourself in Internet. If we have a business, we can offer it to anyone in the world by the Internet. Without worry about distance, country, or geographical boundaries. All can be happened by the Internet. It is possible to us, to sell our product worldwide across the countries without worrying about the geographical boundaries.

If I have much time, I want to make some bussiness over the Internet. I want to make an Investment company. A company that collect money from everybody and raise the value then give it back to the people who have join this program. I believe this idea will be success because some people that has so much money or a lot of idle money didn’t have any idea to multiply their money with safely and reliable programme. Some people was cheated with a lot of investment programme over the Internet called HYIP ( High Yield Investment Program ). With my new strategy, I will make them happy with multiply their money in my Investment Programme. Here is my plan for this bussiness.

I will give name of the company with S3-Investment.com. S3 means Safe, Secure, and Solid. I will collect money from people around the world which attracted to multiply their idle money in investment programme. Before I collect money from them, I will make some questionare to know how they prepareness about the risk in investment. I didn’t want dissapointed them because High Return Investment also have High Risk Lose their value of investment but with a good strict Risk Management runned by my company, I believe my company can minimize the risk and maximize the profit to the investor. We called investor to people whose join this programme. For the operational of my company, I will make some administration fee about 20% from the capital their deposit into S3-investment.com.

And how about the initial deposit of investor money ? I will use some electronic currencies such as Liberty Reserve, Pecunix, E-gold, also Web Money. With this currency the investor can deposit or withdraw their capital easily into my company. The investor can buy some electronic currencies in some e-currency broker over the Internet. For the example is : sentraegold.com, fastchanger.com, egoldindonesia.com, or search the qualified and trusted e-currencies in the most famous Indonesian forum over the Internet, kaskus.com. They will be instructed by the e-currencies broker to transfer some money into the e-currencies broker Bank Account. After the money receive by the broker, the broker will be deposit the investor e-currency account by some amount of balance according to the amount of money that investor was transferred. When the investor has some balance of money in their e-currency account, the investor can deposit their money easily into my company e-currency account. While the fund received, the investor will get some announcement via website and email about their deposited money and the investment plan that they choose before.

The collected money from the investor will be use for Online Foreign Exchange trading and Online International Stocks Trading. With a reliable internet connection, famous brand of IT infrastructure, and some employee that has a lot of many years experience about Forex Online Trading and Stocks Online Trading, I believe we can grab some high gain profit and low risk of capital loss. I’m very sure about this because my company run some policy about strict Risk Management to assure investor capital deposited.

For Foreign Exchange Online Trading, we only trading in five major currencies such as : Poundsterling ( GBP – Great Britain Pound ), US Dolar ( USD ) , Yen ( JPY – Japanese Yen ), EUR ( Euro ) and AUD ( Australian Dollar ).

This money will be traded 24 hours from Monday 04.00 AM until Saturday 04.00 AM ( Indonesian Local Time West Region ). For this trading, my company will be hire some Forex Online Trading Expert divided into three times of work shift.

For Stocks Online Trading also have the same way with Forex Online Trading. In Stocks Online Trading we trade the money in some International Stocks Market such as : Nasdaq, Hangseng, and Nikei.

When my company have a lot profit from this bussiness, I want to make some expansion of my bussiness in agriculture. I want to open some land in Kalimantan or Sumatera Island to make sawit plantation that can produce sawit oil to cook some food in the kitchen. I hope someday my dream about this will be reality.

By: Prehatanto

E-commerce Review of Abc Shop in Australia

the abc shop has in Australia, they make a website to help the customer. this website is a site to sell some items like DVD, book & Mags, Music, audiobooks, clothes and toy and novelties. They sell all the items for members only. The items will be sent to address where user want, but to sent the item the abc shop can sent to all place in the world, and Indonesia does not in the list the abc shop can sent her item to the customer. Because of that abc shop don’t have a member from country or place where abc shop can sent the items to the place. The abc shop have a children item too. They categories all of their items, to help customer to find the items that they want, the customer can find items by search or see every category. The abc shop have browser interest category too, the category is list category that many customer in online see in this category. The abc shop sent the items to customer have 3 delivery method with different cost for every delivery method. The different of the delivery method not just the cost, but a place an address to sent the items and by what the items will be sent to the address that customer want to sent the items. That times to spend the delivery items is different too for every delivery method. The customer can choose the delivery method has he want. In choose the delivery method the customer must choose not for the cheaper cost only but they must know times to spend and place where they are want sent the items. Because the cheaper cost for delivery method is not for the best to other customer that in out off Australian and need the items their buy to send to the address in fast. When the customers want to buy some items in the abc shop customer can see the description of the items to make sure that items has customer want, after that the customer can choose all the items that they want to buy, and in all the items to basket. After that customers can make sure all items that they want to buy is already in there basket or not, if in that cart have items are not want to buy that items can be removed from the basket. After all the items in the basket list correct the customers can choose the delivery method and customer can know that total cost. After this customer can choose again what they want proceed her order. For customer don’t want proceed or pay online they can pay their order by phone or fax. If customer no problem to pay by online, they can proceed with order online. If customer choose proceed order online they must insert email and password that can make sure the abc shop that u a member. But if u first time buy customer u can choose the frame first time buy and insert all information that the abc shop want. After that u must insert name, addres, city, state, post code, country and confirm delivery method, in this page u can see description all of the delivery method, customer can change the delivery method in this page. The abc shop will check all your information in this page. if your information is correct u can do billing and payment. If customer choose order and pay by phone and fax, customer can call 1300-360-111 for phone proceed, 1300-360-150 for fax proceed, and customer can order by mail, for by mail customer must print the order and sent to abc shop customer order center on jpo box 9994 sidney 2001. because the abc shop in Australia they payment is in Australian dollar.

E-commerce Review of Shop.com

Shop.com is an online store which sell many items in internet. This online shop have an unique style to sell it items. They tell the customer what the customer want to buy. So the customer can see all the information about the items which they want to buy. The example about how they sell the items is portable media player. There are some clear favorites in the world of portable media players, but most people aren't aware of just how many options there are if you look beyond the most popular choices. To start with, there are very few players that are just for MP3s these days. You can watch video, view photos, record voice memos, store gigabytes of files, convert your old vinyl or cassette tape collections to digital format, and even use your PMP to tape your favorite shows straight from your television. SHOP.COM's Portable Media Player Buying guide will help to find the perfect device for the needs. The information they give to customer is :

Size: Media players can be so tiny, they can be worn as necklace pendants, or so laden with features and extras such as built-in speakers, that they stretch the definition of “portable”. Players can have two types of storage: hard drive, or flash-based. Hard drives have much higher capacity, but are also heavier and more expensive. The smallest flash players can weigh just over half an ounce, while a hard-drive player with a large LCD screen can weigh almost a pound. If you’re planning to run or do other sports with your player, go with flash.

Storage: Flash drives generally top out at 16 GB, while hard-drive players can go up to 160 GB. An average MP3 file (for a 3 and a half minute CD-quality song) takes about 3.5 megabytes of storage, so expect to get roughly 250 songs per gigabyte. With a large hard drive, you can carry your entire music collection (40,000 songs if you have a 160 GB drive), but if you’re a heavy video user, the space will go much more quickly, holding about 200 hours of video . General rule of thumb is to get as much storage as you can afford unless size is more important.

File Support: Every PMP will support MP3, but there are hundreds of file types, and the more your player supports, the more versatile it will be. Other popular audio formats are WMA, AAC, ASF, and WAV. If you want to view photos, you’ll want to make sure your player supports JPEG files. For video, there is MPEG 2 and MPEG 4, WMV, Flash Lite, H.264. Some players will support Audible audio books as well, which has its own proprietary system.

Battery: Most players will have rechargeable lithium ion batteries, but about half the time, the batteries are non-removable, and will require a manufacturer’s repair at additional cost after the battery runs its course in about two years. While being less eco-friendly, some less expensive players still use AA or AAA batteries. Playing time per charge (or fresh set of batteries) varies a lot, so be aware that for some players you’ll be charging every 4-5 hours, while others can go for more than 20 hours. Remember too, that watching videos takes much more battery juice and will run the battery down at least twice as fast.

Online Music Stores: Every player will be able to play music that’s already been digitized onto your computer from CDs, as long as they’re in a supported format. After that, things get trickier, if you have music from various online music stores. Apple’s iTunes uses a protected file format that will only work on iPods. Other stores will have their own restrictions which will limit where you can play those files. Complicating matters even more are the newer “all you can eat” subscription services which allow you to download unlimited music as long as you pay a monthly fee.

Extras: Some features aren’t standard but can be easily found if they’re important to you: microphones for recording voice memos; in-line encoding, which allows you to record any source into digital format; FM radio; Wifi for downloading music directly from the Internet, without a computer, PDA functions like calendars and address books; the ability to be used as a USB data drive, for storing files of any type.

E-commerce Review of Barnes and Noble

Barnes & Noble.com is an online store to market the brands of Barnes And Nobles, one of United States's largest bookstore. It has become one of the web's premier destination not only for books, but also music DVD, Video games, and other related products and services.

Barnes & Noble have more than 1 million books titles for immediate delivery which is more titles than any other online bookseller. With that many title, it is very crucial that Barnes & Noble.com provide an easy way to find precisely the books they are looking for. To help the customer find books they want, Barnes & Noble.com offer two ways. First, the user can use the search engine, to locate books by title, author, or keyword, and second, they can also use the bookBrowser that enable the user easily navigate through hundreds categories to find the right book. In addition to books, Barnes & Noble.com also provide a section called Meet The Writers, which is filled with profiles of favorite authors, biographies, and interviews, both audio and video.

Beside books, Barnes & Noble.com also provided DVD, Video Game, and Music. In these area, Barnes & Noble.com also provide some feature to help the user choose what items they wanted to buy. First, B&N Screening Room, where the user can view more than 10,000 full length previews and instantly order what they have seen. Second, is the free download section, where the user can download more than 1 million audio samples, and nearly 100,000 music reviews.

Since Barnes & Noble.com is commited to make their site as user friendly as possible, placing order here is very quick and easy. New customers can check out and create an account at the same time or they can complete their order without creating an account. However, registered user have some advantages which are they can track their order online, discounts, and transaction history. Barnes & Noble.com also provide a wishlist where user can keep the products they wanted to buy later on.

To start shopping at Barnes & Noble.com, The user only need to locate an item they'd like to purchase and click the "Add to Cart" button. These buttons are usually found beside featured products, on product pages, and search results pages. Clicking this button places the item in shopping Cart. Each time the user clicks "Add to Cart," the page will refresh and display the newest item in the Cart, as well as previous additions, items of interest, and links to "View Entire Cart" or "Proceed to Checkout."

The user can view their entire Cart before checking out, this is not really necessary but it's a great place to look over their order. The Cart displays all the selected items and lets user make adjustments like increase or reduce the number of copies to buy; move items to and from their Wish List, or remove items from their Cart. It also provides a subtotal, before any shipping charges and taxes are applied. Once the user are comfortable with the items in their Cart, they can click the "Proceed to Checkout" button. This will bring the user to the checkout screen, here registered user may log in, or the new user may also sign in. Eventhough this is not really necessary to finish the purchase, it will help to make the billing and delivery process easier, since registered user information including the billing and shipping address can be used here.

Before completing the transaction, user are asked to confirm or to fill in the shipping address, payment method, billing address (if required), and also shipping preference. After that by clicking “Continue Checkout”, the user will be taken to review their order and other information they have filled in previously. After the user is certain that everything is in order, the user can click “Place My Order” to finish. After that the user will be taken the screen where they can see their order number, which they can use to check whether their order have been delivered or not, view and print their receipt. Beside, shortly after this page is open, an e-mail confirming the order will be sent to the user's e-mail.

By: David

E-commerce Review of Yahoo Shopping

In this era, everyone must be know about Yahoo. But usually many people only know yahoo just for search engine. But now we know that yahoo can buy many items from yahoo. Online merchant can include their products in Yahoo! Shopping. Its way is simple, just sign up for Yahoo! Product Submit and your product will be promote in Yahoo! Shopping and in highly relevant areas across Yahoo! and the Web. Online merchant only pay if a consumer actually clicks on your product listing. Online merchant can manage their program with an easy-to-use, Web-based management system, including easy access to reports, alerts, and more. Online merchant can also have their products included in Yahoo! Shopping by signing up for Yahoo! Merchant Solutions. Yahoo! Merchant Solutions is Yahoo!'s e-commerce offering that allows online merchant to create and manage their store online. When online merchant use Yahoo! Merchant Solutions, their’ll receive a discount on Yahoo! Product Submit and their products can automatically be sent to Yahoo! Shopping. Online merchant also have the option to enable Yahoo! Shopping to crawl your site at no cost. However, there's no guarantee to be considered or to be included in Yahoo! Shopping.

There are two ways to get online merchant products listed in Yahoo! Shopping. Current Yahoo! Store merchants can continue to participate in Yahoo! Shopping by opting into Shopping within the Store Manager tool. online merchant will continue to be charged the appropriate network revenue share fee. If online merchant upgrade to the new Yahoo! Merchant Solutions service, their can opt in to Yahoo! Product Submit by simply clicking the " Yahoo! Shopping" link under "Promote" from Store Manager tool. Your product data is pulled from online merchant store, and Yahoo! also categorizes online merchant products into Yahoo! Shopping categories as a default. Instead of being charged a revenue share fee, online merchant are charged a cost-per-click price that varies by Yahoo! Shopping category.

"My Saved Products" is a place where online merchant can collect and save products that interest their. Use it for reference or to assist with future purchases. In addition, you can add notes about the products on My Saved Products, and compare different products on their list. Online merchant can add hundreds of products to My Saved Products, and they stay on online merchant list until online merchant remove them. Online merchant have no obligation to buy the items on My Saved Products—it's simply a place to collect and store products that interest you.

If we don't already have a Yahoo! ID, we need to create one. So we can use all yahoo feature. When we have a Yahoo! ID, we can start adding products to My Saved Products in Yahoo! Shopping. In addition, we'll gain access to all other personalized Yahoo! services.

Look for the "My Saved Products" link at the top of the page on the right. We must have a Yahoo! account and be signed in to use My Saved Products.

Click the "Save this Product" link that's found under or next to the product.

Removing a product from My Saved Products is easy. Simply go to My Saved Products and click the "remove" link found under the image of the product you want to remove. A pop-up window asks you to confirm the removal of the product.

If we decide to buy a product from My Saved Products, click the product title, product image, or either the "Buy It" or "Compare Prices" button. We're then taken to a page on which we can find more info about the product-including tax and shipping costs-and then purchase the product.

By: Atan

Payment System Online Pharmacy in Indonesia

Apotik Tempo is an online pharmacy in Indonesia. Apotik Tempo first time founded by PT. Global Eramas in 2000 with Apotik2000 as the first name. In early, Apotik Tempo focus it main for pharmacy services bases E-Commerce, that can be accesed through Internet and can serve shipment to all Indonesia area. In its development, Apotik Tempo not only specialize itself in E-Commerce but it has been extended become Online Pharmacy that can serving all its member using Internet, Telephone, Fax or with E-Recipe.

For can buying in Apotek Tempo the first thing we must do is become a member first. To apply become Apotek Tempo’s member, the customer must click member button.and sign up for become Apotek Tempo member. After you finish sign up then you can buy the items in Apotek Tempo after you sign in.

The Step for purchasing in Apotek Tempo divided in three step. The first step is searching for the item that need. For do this step, we can search from the item category or item name. To search item that needs, we can search it from 7 product category. Obat bebas, Obat resep, Vitamin dan Suplemen, Mom & Kiddies, Toiletris, Alat Kesehatan dan Alat Fitness. For examples you want to find certain vitamin, please click Vitamin and Suplemen, then will be show vitamin products from many kinds type. If the customer want to search product more specifik, this site provide sub-kategori. If the customer still cannot find the item this site give search facility.

The next step is buying. If the customer already want to buy some item or want to know the detail, the customer just click the product name and it will bring the customer to the detail product page.After that, if the customer want to buy the item, they just fill the quantity of the item and click beli button. For notice not all of Apotek Tempo can be bought immediatly. There some item must be ordered first, because some of them not always available in the stock. Each times you click the beli button, the item that the customer choose will be added in shopping cart. The customer can see all the items that he / she want to buy in this section.

The last step is the payment. If the customer already finish the shipment, then the last thing to do is click the bayar button. After that the customer will be bring to the payment page. In this page the customer will be give two option payment method. If the customer select the first method, Cash, then the customer must go to the near apotek tempo and pay the shipping or the customer want his/her items delivered to his/her house and pay cash the shipping when the items arrive, the price will also added for the delivery services. The second payment method is Transfer, in this method the customer must transfer the shipping cost to Apotek Tempo account. Apotek Tempo provide their bank account. This pharmacy online provide their (Bank Central Asia)BCA account. After that the customer must input the reference transfer number to the box that already prepared for transfer method. After the customer already choose the payment method, then the customer must fill their address for delivery their shipping to the customer house, if they want the item delivered to their home. The customer also can choose special notes and write special request to the special request box. After that if the customer finish click bayar button for finished payment process then automatically Apotik Tempo Web will send the customer payment prove and the customer shipping to their email. After a few minutes the Apotik Tempo marketing will call the customer and confirm their payment.

By: Arief

Game online payment method development

Yesterday in the internet we can only do less interaction then now. We only can browse websites, chatting, or write on forum. After those days, we can also buy thing at the internet from computer, books until jewelry. Now the interaction from one user to another also can be done through a game. Those kinds of game are usually called massive multiplayer online games. Some of massive multiplayer games are free, but the other is paying. The payment method itself also has its own growth. The first paying online games are using method called M-payment that use a credit card; either it is VISA or master card, the most simple payment method on internet. To pay the game, either to pay for playing or just want to buy e-cash to buy items at the item shop later, you need to go to the game’s publisher site then follow the instruction there about how to buy game’s credit. The instruction is not have many differences with the instruction for buy product from other sites. For example in Cabal online, to pay with M-payment first you need to download the license article about the uses of the Credit card for this game payment, in PDF format. After that, you need to register your credit card numbers, name at the card, and the expired date also, the article that download before, after filled in, need to upload it again. After done with the registration you must wait for couple days or weeks to admin approve the registration manually. For some user, who don’t have credit card, these method is to difficult handle because the method need high level security and to dangerous to enter their card number just for a game, also for some others say it take more time for them just to buy credit for playing the game. Most of the online game doesn’t use this method because of the user consideration. The next payment method, that still many games use right now, is voucher method. It’s almost the same way like voucher for refilling credit amount at SIM card, so it can only used once. It has physical form, but some publisher make user can buy without the physical form, so user only get the voucher number. For the physical form can be bought at game counter. For the non physical form you must order first, and then transfer the amount of money, after that you will receive the voucher number through SMS or E-Mail. After you have the numbers and pass code, you need to login the official game website to insert the numbers and pass code in that have been provide. This method is easier to handle especially for young user than the M-payment method, because what they need just the numbers and internet connection, they don’t need high security level because the voucher can only be use once. The method development isn’t stop at that point, recently, some of the online games is preparing so their user can buy credits through the most well known payment method at internet right now, PayPal. Some of the game is already have this method, but some is preparing for this method. For example like Eve online and Fly For Fun Online is ready to receive user payment via PayPal. What user needs just registering their PayPal account when they buy credit or cash at the official game site, after that they just need to enter transaction number to proof that they already transfer the amount of money needed to buy the credits. For Cabal online that is still under development, for this method, actually can receive payment too, but the way is more complicated than the others that ready to receive this type of payment, The user must through the same way with M-payment.

By: Aditya

The Digital Signature Law in Electronic Commerce for Indonesia

The internet was the the global and cheap public network. In fact, the Internet was the network of the public that did not have adequate security facilities. This caused the consequences that all the transactions that were carried out through the Internet were the form of the high risk transaction.

The weakness that was owned by the Internet as the network of this not safe public could minimalize with the existence of the application of encryption technology information (cryptography). Electronic the data transmission in e-commerce was pacified by carrying out the process encryption so as to cipher/locked the data that only could be read/was opened by carrying out the process reversal that is the process decryption. The example of protocol that made use of cryptography was SSL protocol, SET, PGP, etc. These protocols were used in the transaction in the Internet.

Must be underlined, with the existence of the development of technology in the future, was open the possibility of the existence of the use e-commerce in the media apart from the Internet, like for example in the GSM network. Moreover, encryption results, that is ciphertext/locked the data could be written/was printed in paper, and had the validity that was the same as the electronics data.

In the transaction e-commerce, cryptography equipment that most often was utilised was digital signature. If the sender the message added the digital signature in the message, the recipient could feel be sure that after being signed by the sender, the message was not manipulated during in the trip. The characteristics that was owned by the digital signature was:

  1. Authentic, could not/was difficult to be written/was imitated by the other person.
  2. Ordered and the signature this message could also become the material evidence, so as the signing could not deny that previously he had not signed it.
  3. Only was legal for the document (ordered) that or his coffee that was same precisely. The signature could not be moved to the other document, although the other document only was a little different. This also was significant that if the document was changed, then the digital signature from this message no longer is legal.
  4. Could be checked easily, including by sides that had never gazed at the direct face with the signing.

Generally, the digital signature used the technique to the public of key cryptography, the key simetric and a function hash one direction. Ought to be recorded that the digital signature not the signature from someone that in- scan or was put into the computer used stylus or mouse, but was the collection from mathematical calculations to encode the data, that is with cryptography. Other terminology for digital signature is ‘digitally ensured document ', supposing as a document that had been locked and the content can’t be manipulated.

In these discussions could be seen from various aspects, in part:

  1. The aspect of the Public's Law/Criminal.

  2. The aspect of Civil Law, Contract, including the Certificate Authority problem (CA).

  3. The aspect of the International Commerce Contract, included international contract discussions was based on UNCSIG, the model law electronic commerce and digital signature from UNCITRAL and GUIDEC, as well as his law enforcement.

  4. The aspect of the Provement Law, explained about how the digital signature could to the evidence that was legal in the court.

  5. The aspect of the Insurance of E-Commerce, explained the problem of the trade insurance and his relevance with the trade in the Internet. Discussed also concerning risk analysis the piercing of the cryptography key that was utilised in digital signature.

  6. The aspect of the Consumer Protection Law.

  7. The validity of the intellectual property rights Law.

Research results showed that Indonesia in a mental manner was still not ready whereas in other the side, this characteristics were very urgent. The Indonesian social circle now carried out the activity in the scope electronic commerce, in any case that knew or concern concerning this problem only was limited in the circle that was close with the Internet (although being named beforehand the possibility e-commerce outside the Internet. Whereas this circle only a small part of the community. Because of the user of the computer (that in a manner indirectly influential) relatively still a minority.

In other words, the Indonesian community must immediately prepare itself faced this problem as immediately as possible, in view of the fact that the other country has prepared itself in trade electronically, with the existence of the ease that were carried by him. Therefore, must be thought about by the existence of the socialisation e-commerce to all the Indonesian community.

Afterwards had the problem, was not yet ready him several Indonesian legal regulations.

The principle that was suggested to be held was "Transform the Medium, not the Instrument". The activities in e-commerce in a manner the General could be still being categorised as the trade normally, although the existence of significant matters that distinguished like the electronic media that replaced paper-based transaction. Could be said several this current available legal regulations could have sufficed, was good by means of did the interpretation in an analogy manner towards the available action in e-commerce (towards the available rule) and carried out the interpretation by means of putting the legal regulation into effect whereas that in a manner essence was same (for example: electricity and the electronics data). In special matters, really must be made new by the legal regulation, like the existence of the special regulation in the digital field signature as the mechanism of the main security to e-commerce, because in this field could not be done by the interpretation to avoid misunderstood concerning essence from digital signature.

Must be paid further attention to that legal equipment in Indonesia especially civil law basically could cover problems that emerged. This civil law generally. (sec.general: the standard well-off, but Indonesia was still needing the regulation that was more specific to guarantee the assurance of the law for each civil law action especially in the field electronic commerce.

Concerning the digital problem signature as the evidence in the judicature, in fact, the judge in accordance with the provisions of the Article 22 Algemene Bepalingen, was forbidden to refuse to try an available case of his legal regulation. The judge was also prosecuted to do rechtvinding (the discovery of the law) apart from carrying out the interpretation analogy and the extentive interpretation that was suggested above.

The role of the representative legal consultants the side that carried out a legal action in the field e-commerce is very big. For the time being, that was carried out by them was to look for the standards. This research also recommended in order to be formed by a special team in the legal field/the regulation e-commerce as immediately as possible. This special team must be immediately formed to prepare the legal regulation in the field e-commerce especially Digital Signature. The position of this team under several departments, like the Secretariat of the Country, Department of the Trade and the Industry, of Department of Justice, Department of the Telecommunications field, and several other departments that were linked was tight to this problem. This special team could work in an inter manner the department so as all the problems could be included widely.

By: Ferry

TRUST and Technology Acceptance Model in Online Shopping

Real interaction and dissociation from e-vendor and interface IT from an web site representing the core from online shopping. The result from previously research indicate that the expenditure by using internet had a target to product which is including consumer interpretation to IT Itself specially got amenity and usefulness, and trust to e-vendor. Results of the research that was carried out against the person who was used to expense by using the internet showed that the consumer's belief it’s important to online commerce as TAM (Technology Acceptance Model) that providing the ease in carrying out the financing.

The study that was carried out also showed that the use belief internet

was built above:

  • The belief that vendor did not receive something that was valuable with carried out dishonesty.

  • The belief that is gotten the mechanism that was safe in web that was developed

  • Had typical interface (special interfaces)

  • Easy to use

Took care of the consumer was something that was important to be done by e-vendor (electronics vendor) because of the cost that was needed to attract the prospective consumer just was more expensive than the cost that was needed to guard and maintained the available consumer at this time. A question that emerged was what makes the consumer came back to shopping to some e-vendor? The research delved many matter in relation to the question above, including inside the explanation that based on the belief, technology, and to reduce some, in difference individual like demography and the lifestyle.

In this article, will be carried out by the excavation more in concerning consumer trust as the main reason for the consumer to shopping again to some e-vendor. Although, unlike relations vendor-client in setting traditional business, between the main face some e-vendor information and technology (IT) That is some web site. By knowing the two interactions between TAM and the belief, the study that was carried out in the writing of this paper delved more in the reason the consumer to shop again by using some e-vendor. The component that could not be separated but was the supplementary component from web site e-vendor was IT and vendor where customer carried out the business. Secondly component this influenced the consumer's habit to carry out the financing, is the attribute of technology in web site and the consumer's belief in e-vendor.

TAM and E-Commerce

One web site basically was a technological information, like online expenditure that was good ought to have been explained as a part of technology acceptance

the model, TAM.

As TAM, the wish to receive TI that just was determined by 2 the matter:

  • Detected the use (perceived usefulness/PU) from the TI

  • Detected the ease of the use (perceived ease of use/PEOU) from TI

Where PU was a measurement from the subjective evaluation of the individual concerning the function was offered by TI just in the context of the specific process, and PEOU was the indicator of efforts cognitively that was needed to study as well as use TI just this.

The importance of the Belief to E-Commerce

E-vendor already certainly more than only a between the IT face, more was unity of the business where the consumer was economically connected. The belief was something that was crucial in a transaction that involved the seller and the buyer, especially when containing the element of the risk.

Several matters were related to the belief in e-commerce:

  • The collection from the special belief did business with the integrity, the generosity, and the capacity from the other side.

  • The belief generally that the other side could be believed.

  • The feeling that was reflected in the feeling of the self-confidence and the safe feeling in responding to the other side.

Several causes from the feeling believed was:

  • The feeling believed be based on knowledge

  • The Feeling believed be based on institution

  • The Feeling believed be based on calculation

  • The Feeling believed be based on cognitive

  • The Feeling believed was based on the identity

Where that was discussed in this paper was the feeling believed was based on knowledge, the institution, and the calculation. Knowledge was the experience with what, who, how and when from that happened. In the matter in relation to web site, knowledge was knowledge the consumer would procedures web site that was valid to carry out the financing like when and how put credit card information.

The mechanism to develop the feeling believed that was formed through evaluation rationally from the cost and the profit from the other side carried out dishonesty.

In ecommerce, the buyer was hoped for to more trusted e-vendor that would accepted the impact lost the profit if carrying out dishonesty and damaging the belief from the consumer.

The conclusion

Was based on results of the research, e-vendor ought to have built web site that only was useful and found it easy to be utilized as being suggested by TAM, but also enclosed the mechanism of the belief inside. Made the connection be based on the belief with the consumer was the main profit that was the same the importance by providing the attribute technical in web site like the function of the use from web site.

Several effective methods that united the belief and TAM was discussed in this paper covered: namely, situational normality, structural assurances, calculative-based, and accustomed with e-vendor. The belief and technology acceptance antecedents was studied during of the year in the commercial environment physical traditional.

In marketing and literature the management of the belief was associated firmly with the characteristics of the product and the service to the side of the habit carried out the financing. The researcher IT saw in between the face of the system and the characteristics of the system that it was hoped had the impact on the productivity. The research at the moment combined researches that were carried out beforehand by uniting the use variable, the ease variable of the use, and the belief variable. For the further research, was expected to be able to produce the explanation that was better about why the consumer had the wish to buy or shop to the shop web.

By: Candra